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Unity MCP Server

Community

About

Drive the Unity editor from Claude. Create GameObjects, edit scenes, manage assets, run play mode, and capture logs for AI-assisted game development.

Features

  • Create and modify GameObjects and components
  • Manage assets and prefabs
  • Edit scene hierarchies
  • Enter and exit play mode
  • Read Unity console logs and errors

Installation

Using Claude Desktop

Add this configuration to your Claude Desktop config file:

{
  "mcpServers": {
    "unity": {
      "command": "uvx",
      "args": [
        "unity-mcp-server"
      ]
    }
  }
}

You also need to install the companion Unity package (UnityMCP Bridge) inside your project.

Using Cursor

Configure in your Cursor settings (Settings > MCP):

{
  "unity": {
    "command": "uvx",
    "args": [
      "unity-mcp-server"
    ]
  }
}

How to Use

Once installed, you can ask your AI assistant to:

  • "Create a player prefab with a Rigidbody and Collider"
  • "Spawn 10 enemies in the current scene"
  • "Run the game and report console errors"
  • "Refactor this MonoBehaviour for clarity"